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Guillermo C.
3D Artist
Colombia. GMT -5
Guillermo is a groom artist with extensive experience working in various studios. He has contributed to projects for major brands like Netflix and Meta/Facebook, as well as video game studios with clients such as Electronic Arts and Sony Entertainment. His expertise in grooming has been an asset to these high-profile projects, helping to bring characters and environments to life with detail and realism.
Languages
English | Spanish
Areas of Expertise
3D Character Art | 3D Art for film or advertisement | Real-time
Softwares
Maya | UE5 | Houdini | Zbrush | VRay | Marvelous Designer
TIER 3
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