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Guillermo C.

3D Artist

Colombia. GMT -5

Guillermo is a groom artist with extensive experience working in various studios. He has contributed to projects for major brands like Netflix and Meta/Facebook, as well as video game studios with clients such as Electronic Arts and Sony Entertainment. His expertise in grooming has been an asset to these high-profile projects, helping to bring characters and environments to life with detail and realism.

Languages
English | Spanish

Areas of Expertise
3D Character Art | 3D Art for film or advertisement | Real-time

Softwares
Maya | UE5 | Houdini | Zbrush | VRay | Marvelous Designer

TIER 3
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